2D and 3D design mostly live in their own worlds, and rarely come together in a fully symbiotic manner. There is a bridge to be built between the two disciplines that can add to the creative making process of both types of design. I believe that the use of different media – light, space, shadow, digital software – and different dimensions can pull a new creativity and aesthetic out of the previously little-connected 2D and 3D realms. Through a continued process of making 2D images out of 3D made objects, and 3D made objects out of 2D images, I aim to blend the dimensions, design disciplines, and methods of making to create a new design aesthetic to be used by both 2D and 3D designers. I will build objects out of physical and digital materials, photograph them using light, shadow, and space to play with the spatial dimensions, and then bring the images into a digital space to further push the boundaries of analog vs. digital, 2D vs. 3D making. My thesis explorations will culminate in a process of switching from 2D to 3D media, as well as analog to digital methods of making. This process will involve an abundance of experimentation and made work, and my final show will include these pieces, along with an incarnation of the formal process.